Like most indie game devs starting out, we are still some way off from sustaining ourselves exclusively from our games and apps.
Right now, we are looking forward to the end of April when the Easter bunny will signal the end of our current contract work and the beginning of (roughly) 6 wonderful “our stuff” time.
Starting May, we’ll pick up where we left off with The Way Home: a new update with some neat effects, a revamped interface and a new story with hardcore-ish levels. We’ve still got 5 extra stories ready to go but we’ll see if we have the time do to all the art for it ( the assets taking a lot of time to make)
We’ll also continue work on Push Monkey plus prototyping for our next game.
Six months is not much and that is good – it’s a good incentive to stay focused and deliver.
Only one month to go…