Tag Archives: GAMEgifs

23 May

What animations or effects do you think are used the most in games?

We’ve already asked this question on Twitter and on Quora and we’re asking you too. The answers will help us with GAMEgifs but it’s also a curiosity.

Considering there are so many games coming out these days, what do you think are the most used animations or  visual effects used and why?

Is it the fade in, the screen flashing, blood gushing out, screen shakes, coin collect sparkle?

In a way, just like certain positions and colors and names of buttons have become standard in user’s minds, we think the same might apply to some extent to effects and animations.

22 May

What we’re doing + What are you working on right now?

Me and Tudor had a plan. We had contract work til May this year, then work half a year on our projects and games. Well, May became June for us.

Main reasons being  1. it was possible and 2. winter is coming and searching or finding contract work during winter is a long (and cold) shot.

That being said, we eagerly await for the 1st of June to finish and polish The Way Home, work on Push Monkey and start work on our new game.

We’re also adding content to GAMEgifs every day and are working on a new project that won’t have any in app purchases.

What games are you guys working on right now?

20 May

Shake The Player’s Screen To Show Strength Or Power

If you want to show force, power or strength in attacks or hits in games, shake the screen.

It’s not the only effect or animation you can do, but if I’m dealing the damage, it’s satisfying to see the whole game world shake when I attack. Usually the shake is accompanied by something crashing, breaking, cracking, falling.

It’s not that nice when you’re getting hit, but the shaking does warn you that something happened and you should review your strategy or tactics.

Here are four quick examples from Combo Crew, Angry Birds Epic!, Endless Boss Fight and Hearthstone: Heroes of Warcraft.

For more game animation examples, check out GAMEgifs.

Room shake animation example GAMEgifs

Smashing force in Angry Birds Epic example shake GAMEgifs

Shaking the screen when taking damage in Endless Boss Fight example GAMEgifs

screen shake on player defeat in Hearthstone: Heroes of Warcraft


16 May

Enemy Attack Anticipation Animation In Games

When fighting enemies and especially bosses, you always figure out when the monster, robot, enemy is about to attack. That is because he / she / it tells you. Whether it’s a slow build up or a quick sign, it is there.

That helps a lot when “figuring out” the enemy. It’s called anticipation and it’s one of the 12 principles of animation.

Some anticipation animation examples below:

Anticipation Animation

Anticipation Animation 12 Principles games

Anticipation animation

  1. The orc boss raises the spear and holds while he aims.
  2. The robot has distinct movements before attacking (not to mention the bullets appearing in the barrels + the arm movements when firing).
  3. The creepy bandaged dude always pulls back the hand and also twists his body before attacking.

For more juicy animation examples, visit GAMEgifs.

14 May

What games should be featured on GAMEgifs?

GAMEgifs - Animations And Effects For Juicy Games

It’s been roughly one month since we launched GAMEgifs, a collection of animations and effects to serve as examples of “juiciness” in games and we’re adding new cotent daily.

Right now, we need your input. We are only adding based on what we play or what we have been playing. However, we need your play experience to bring diversity to the website. So here it is:

What games that you have played should be featured on GAMEgifs?

You can leave a comment with a name or even a paragraph describing the exact effects or animations we should showcase.

We will review all the submissions and probably extract something from every game suggestion.

We’re looking forward to your input. Have a crazy day!


Bonus MiniGame: can you guess all the games in our new cover image for GAMEgifs?