Category Archives: The Way Home

20 Aug

SDKs And Libraries Used In “The Way Home”

As we might have already previously mentioned, The Way Home is running on the great Cocos2D engine. We also used a few other 3rd party library and services and we’d like to mention and thank them with this opportunity:

  • AFNetworking – this is almost boilerplate code, required by any iOS app that has any server component
  • Dropbox – Our level editor stores all the created levels directly on Dropbox, so we can access them across various devices easily.
  • Everyplay – To record and share replays of the levels. Their SDK is easy to understand and well documented
  • Facebook SDK – For interacting with the Open Graph
  • Facebook Tweaks – For minor adjustment of effects, animations and UI layout. You can find more info about this bit in here
  • Google Analytics – For tracking, of course.
  • Parse – For sending push notifications
  • TapStream – For tracking installs
  • TestFlight – For distributing the app while in development
  • Vungle – To display video ads. Their SDK is not perfect, but after reading the docs a few we managed to integrate it.

Thank you to all the devs working on these libs. They rock!

01 Aug

Hilarious gameplay video for The Way Home and other news

the-way-home-landedIn case you missed it, the big update for The Way Home landed on the App Store on Wednesday.

If you want to support our Lamborghini renting and champagne instead of water drinking habits, please play the game and buy something. Promise we won’t drink and drive… unless one is driving and the other drinking.

Now, some quick updates and news regarding the game:

1. We’re already working on a new quick update. This one will mainly deal  with some bugs and improvements to the game. More details in a future post.

2. We’re giving away a $25 US iTunes Gift Card. More details on Touch Arcade.

3. We’ve also talked about Game Screenshots that sell on the App Store and how we used Facebook Tweaks for developing our game.

 

And finally, a hilarious video from Last Level for some friday laughs:

30 Jul

Facebook Tweaks for iOS Game Development

Did we tell you about the upcoming update to our little time travel arcade game? We’re pretty sure that we did mention it somewhere in here.

The road to this major update was a lot smoother than the road to the initial release. We tried to optimize our dev process and we will talk about one aspect.

Tweaks

Facebook recently introduced Tweaks, a library that allows small adjustments to be made very easily, while the game is running.

Basically, by just shaking the device, a modal view is presented with the variables that  you have marked for tweaking. After changing those values, they are update in the live app.

If this sounds like something not related to game development, good. Continue reading. iOS Game development is tons of fun!

Read More

29 Jul

The Way Home, the full unlock and the player’s experience

Dex_s_Story

Today we released a big update for our time traveling arcade twitchy iOS game The Way Home.

It is a free game with various in app purchases, including one that says Full Unlock. It gives you infinite lives, taking you from free to play to premium game and it unlocks all stories (including hardcore stories).

Some players who were testing out the game came back and said that there’s a bug, that the full unlock does not activate all the levels. And that is correct. But it’s not a bug.

The Way Home is an episodic adventure. The levels are divided into stories. Skipping a level and not playing consecutively would ruin the story. We don’t want that!

The Full Unlock gives you access to the first level in every story so you can choose which one you play first. But whether you want to read the stories or not, you will have to go through each level in order to discover it.

Aaaand no, right now there is (almost) no amount of money that would make us agree to unlock all the levels and ruin that experience.

That Full Unlock IAP is powerful enough as it is. Show me how many games give you an IAP that removes the energy/life system.

The IAP however will go up in price as we add more content. So if you’ve already bought it, that is all you’ll ever pay in this game as far as content is concerned.

22 Jul

The Way Home Update Out On The 30th of July

Hey everyone, we’re excited. The update has been approved, Will is lost in time again and Dex is acting out in the present so here’s a teaser trailer.

Want to find out what Dex is up to? Then download the game and get ready: the next update is coming out on the 30th of July:

For veteran time travelers, there will be a cool collection of intense episodes while helping Dex, William’s best friend, to score a date with a special lady.

Warning: A strong urge to throw your phone might appear while dodging obstacles, gathering special items and dashing around corners.

High “time re-travel-ability” – try and get the best score, best time and the perfect streak. Get to the top of the leaderboards by playing a perfect game and getting bonuses based on a bowling style score system. On top of that comes an imposing “One Shot Bonus”.

Incredibly low-priced time traveling: To celebrate the new update, starting with the 30th of July,  we will dropp the price for Unlock All to $0.99 for one week.

Help us spread the word about the game and the update. Each new player and new download gives us the necessary resources to find out where Will is and get him closer to coming back home.