28 Mar

Reading material for the weekend: The story of Threes!

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Yesterday,  Asher Vollmer and Greg Wohlwend, the devs behind Threes!, released a letter expressing their thoughts on all the clones and rip-offs that have stormed the App Store, along with… hundreds of emails detailing and showing the making of the game.

It is sad to see clones not nibbling, but chewing off huge chunks of a great game’s market to the point that people start calling Threes! a clone of 2048 instead of the other way around. In the dev’s words:

“We do believe imitation is the greatest form of flattery, but ideally the imitation happens after we’ve had time to descend slowly from the peak — not the moment we plant the flag.”

Both in terms of design, attention to details and replay value, let me tell you that none of the clones even come close. But yes, they are free. Here’s the trailer:

And have a look at their website.  These people have been working for 14 months to bring us a wonderful experience worthy of our time and attention.  And the price they ask for this experience is $2.  Are you telling me that you won’t pay that sum to have better, higher quality fun?

Here’s the whole adventure that Asher and Greg went through to make Threes! 

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